Category Archives: Appearance

Analytical Models: Hofjes

Analytical models: HOFJES

This exhibition presents analytical models of hofjes(the little charity courtyard), made by MSc2 students in the elective course Analytical Models at the faculty of Architecture in Delft.

A hofje consists of a group of repetitive individual houses enclosing a garden, hidden inside the perimeter block. Hofjes are an important constituent architectural figure in the Dutch city since 1400 and up until today. Their sustainability is proven by the large number of historical hofjes that  has survived, that they are still built and inhabited successfully, and, hofjes are an always returning reference for new housing design. Hofjes are private initiatives, but related to the city in multiple ways: 1. originally they provided free housing for noble poor elderly single people, so, they were part of the social care system; 2. Hofjes are private territory, but, (in principle) publicly accessible, in which architecture defines thresholds and boundaries naturally; 3. Well renowned architects were involved in the design of hofjes and reflect the architecture of its time and different social relationships between the community of the inhabitants, the founder of the hofje and their relationship with the city: invisible behind a wall (the archetype) or completely hidden, monumental or a combination of both: in disguise as a palace.

The analytical models of hofjes investigate the formal, urban and social qualities of this special typology explorative and interactive. The models are presented against the background of drawings from the research publication ‘Het Hofje, Bouwsteen van de Hollandse Stad, 1400-2000’ (Nijmegen Van Tilt 2016)

Sint-Andrieshofje, Amsterdam, 1617

Jos Tjong-Ajong, Gawein Verbiest

Theme: rhythms on 5 scales

          

 

Indesem

During the international design seminar Indesem the groups of students worked on the theme ‘crowded’, in the context of the city of Rotterdam. One of the groups  investigated the idea of inflating the personal space. To be able to inspire the other participants they made this hopeful and comforting movie. Thanks to the Lumineers for the music.

Crowded

Journey on the Wadden Sea

NATUURBESCHERMER

Rosa Hurkmans  sends a clear message in her presentation by using her scale models. Take a look at how photographing and filming scale models can explain use, movement and esthetic quality.

Repository TU Delft Rosa Hurkmans

Foundry

The following text has been written by Max Nibbrig to explain his graduation project. Please click on the photos and take a good look. Max learned about the craft of bronze casting, but already knew about photography. And that’s an understatement.

Foundry pt.1

For my graduation project I designed a bronze foundry for the city of Amsterdam. The project aims at bringing back craft in to the city again by introducing a new place of work. Foundry pt.1 uses photography as a tool to explain architectural design. The images are pictures of 1:20 architectural scale models. These pictures explore spatial quality in relationship to light, atmosphere, material and use­. The photo series consist out of 11 pictures divided in to four themes; Foundry, Foundry Ceiling, Artist in Residence and Material and Detail. Moments within these four themes are carefully framed to show the potential of the space and the design.

The design consists out of two buildings. The big hall is a foundry for the casting of bronze and brass. On the central axis of the building the furnace is located where metals are melted. To the left and right there are casting pits where moulds can be placed to cast metal. Along the vertical axis of the building all the technical necessities as lighting, ventilation and movement are arranged.

The smaller space is an artist in residence building where artist can work in close cooperation with the foundry. He has his atelier on the ground floor and his living space on the first floor, making it possible to look down on the work whilst not working.

Both spaces deal with a floor that changes in to a plinth when the floor meets the wall. The plinth and floor work together to define a work area where things can be created.

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Foundry pt.2

For my graduation project I designed a bronze foundry therefore I wanted to explore the possibilities of metal casting myself. Here fore I participated in a metal casting workshop organized by the Crafts Council in the Netherlands. In this workshop I had the possibility to create a metal casted site model of the location of my graduation.

I researched the possibilities of combining an old craft together with new production techniques. Sand casting is an old production technique for the casting of metals. This technique uses sand mixed with oil to create a mold. But before the casting can start the model needs to be created first. I made the site model first by 3d printing all the surroundings buildings and gluing them to a CNC-milled base plate. This model was then used to create the mold where the brass was casted in to.

In the accompanying pictures and movie you can see the process starting with the 3d printed objects to the finished model. The site model is in a 1:1000 scale and made out of solid brass. The four shinny bronze blocks is the final design of my graduation project. The ‘’legs’’ underneath the model are the air outlets of the mold. I decided to leave these on the model as a reference to the casting process.

1blog  2blog  3blog5blog  7blog  8blog9blog  Final_1blog  Final_3blog

Movies:

-Crafts Council video:
https://vimeo.com/132807849

-Sand casting a 1:000 architectural scale model in solid brass:
https://youtu.be/SIZ96zbk2D0

The ‘light’ version

Oude Ingang Uitgelicht_small

The photo above is a collage of photo’s of a model for the course Analytical Models. The model is made by Daan Zandbergen, David van Weeghel, Jochem Hols and Mart Bremmer and is part of a small exhibition they made about the Stedelijk Museum in Amsterdam. The photo above shows the relation of the old entrance and the city. The model has been constructed using plywood and perspex to create standing transparent ‘slides’. By using light from the side, the lasercutted and engraved lines appear in a dramatic way. This has been repeated for every slide and the photo collage is showing all the layers at once.

IMG_2009_small

Composition

The following text describes Lianne’s graduation project. The images are all based on photo’s from the models she made in the last phase of her graduation.

My graduation project is based on a personal interest in the topic of composition. This fascination sprang from courses offered by the chair of Form & Modelling studies whom introduced me to themes such as repetition, balance, proportion and harmony. Graduation in Explore Lab provided me the opportunity to research this fascination and to formulate my own design project – in which composition is the principal theme.

LianneKlitsie_04

LianneKlitsie_06

The design project is a treasury for the faculty of Architecture in Delft, located in the park ‘de Vries van Heijst plantsoen’ in front of the faculty. The pavilion is used as motive to revitalize the park. The treasury functions as a physical repository for the models of the faculty, in which both the exhibition as the archives are publicly accessible. The design is an intersection of two volumes, one represents the exhibition space, the other the archives. The contrast between these volumes is represented throughout all scales and disciplines – construction, material, climate and detail.

LianneKlitsie_07

LianneKlitsie_12

Fragment model

c-2

Fragment model made by Cheng Cai, Raphael Reuter and Xinming Li for the Analytical Model course. This model emphasizes the importance of communication by showing a horizontal and a vertical section of a fragment. The analysis has been made by thinking out and assembling the model and the conclusion is being told by the model itself. The work on a model like this is time well spend.

World Elephant Centre

before1

after1

landscape1
Marta Rota used the model pictures of her graduation project to show the ambiance in the building and how it relates to the landscape. By using photoshop the human scale becomes clear, and the African sunlight is simulated.